// tea_waiter.c

inherit NPC;
void create()
{
        set_name("游客", ({ "you ke", "youke" }) );
        set("gender", (random(2)? "女性":"男性") );
        set("age", random(40)+10);
        set("long",
                "一个上山游玩的游客。\n");
	
	set("combat_exp", 80000+random(20000));
	set_skill("unarmed",random(30)+30);
        
        set("chat_chance", 1);
        set("chat_msg", ({
                (: random_move :),
                "游客指着周围的景色叹道：真美呀．．\n",
		"游客道：不愧为一座名山．．，还美过五岳呀！\n",
                "游客对你说道：你也是来游山的？\n",
                "游客对你说道：你看这儿多美呀！\n",
                "游客对你说道：我真的被这儿陶醉了！\n",
        }) );

        set("attitude", "friendly");
        
        setup();
        carry_object("/obj/armor/cloth")->wear();
	carry_object(__DIR__"obj/hstu");
}
